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Old 11-10-2008, 06:26 PM   #37
KCALB SIRAY
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pretty cool, more ways to waste time lol
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Old 11-10-2008, 07:52 PM   #38
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those are nice. what program do you guys use? i want to learn how to do that with my cars. thanks.
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Old 11-10-2008, 09:00 PM   #39
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thats so cool where do i get the program?
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Old 11-10-2008, 10:06 PM   #40
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acually i used MS paint...

Decided I would make a guide to making a first pixelcar for the new pixel-ers.

Introduction
We'll be tuning this Nissan Silvia S14 base by BLiTZ.



You don't have to tune the S14, and you don't have to do all the things I've shown you here. This is just an example, so go ahead and be creative.

We'll be using MS paint. If you have photoshop, you can still kinda follow this tutorial. The examples I show won't look exactly like what you did, since I like to use zipper-shading and what-not. There is no exact way to tune pixelcars, so you don't have to follow this guide exactly.


Understanding this Tutorial
I hope this tutorial is clear enough to understand. The only thing I did that might confuse anyone are the arrows. The black arrows mean to select or add something, and the blue arrows are the results.


Credits
Subject Base: BLiTZ/Pro
Subject Rims: Nizzy
Reference to Vent Shading: Sean P. (I learned something too, )


Lowering
A lot of beginners make the mistake of not lowering before they change the bodykit, or change the rims. This seems so easy that it doesn't need to be in a tutorial... but this tutorial is about how to make your first pixelcar.

1. Choose the select tool and grab the front view of the car. Then, pull it down. In this case, I lowered it 4 pixels. 4 pixels may not seem like a lot, but just that really affects how the entire car looks.



2. Do the same for the other sides. It doesn't matter if the rims are cut off.



3. Use the line tool and black out the bottom of the side and rear views.

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Old 11-10-2008, 10:08 PM   #41
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Rims
Let's add some rims.

1. Start by blacking out the wheel wells.


2. Take the default green [(R=0)(B=0)(G=255)] and make an outline inside the wheel well, leaving a 1 pixel black outer line on the outside.


3. Use the paint bucket tool and fill them in.


4. Now copy and paste the green wheel wells you made and put them aside. Fill the original ones with black.


5. Here we have a rim made by Nizzy.


6. Move the rim over the wheel well, selecting the transparency option for the select tool. The background color (The one behind the other square of colour) is the color that will become transparent. It doesn't matter if the rim overlaps the fenders.





7. Now, doing the same thing, except, green as the background color this time, place the copy fenders over the rims. You should get this:


You can delete the copies when you're done.
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Old 11-10-2008, 10:10 PM   #42
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Paint
Let's change the color of this tune.

1. First, make the shade chart (A shade chart is a little box with all the shades of the base used in it.), if the base doesn't already come with one. In this case, it doesn't come with a shade chart.


2. Next, make a shade chart of the color you want to change the car to. It's hard to actually get your own shades in MS paint, but if you do, I suggest making each shades have about 15 RBG values apart. (Make the red value 15 more than the one before, the green value 15 more than the one before, and the blue value 15 more than before.)


3. Now, left-click the lightest original shade, and right-click the lightest new shade. (Select these colors with the eyedropper tool.) (Make the foreground color the original shade, and the background color the new shade.)


4. Select the eraser-tool. Right-click and drag the eraser tool all over your tune, and the lightest shade of the car should change. If it doesn't, you might've chosen the wrong shades.


5. Repeat, but a shade down.


6. Keep repeating step 5 until the whole tune is a new color.
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Old 11-10-2008, 10:14 PM   #43
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Fenders
Let's actually change the physical look of the car now!

1. First, remove the AA (Anti-aliasing) on the fender.


2. Use the pencil or line tool, and draw the outline of your new fender.


3. White out the dark parts, but leave the lighter area alone.


4. Take the lightest shade and add highlight the fender with it.


5. Then, take a darker shade and fill the rest.


6. Smooth out the fender with the other shades. You won't get this right the first time, but keep testing and trying until you smooth it out the way you want.


7. Now, let's add some more track.


8. Let's add some camber... (It's basically a long strip of AA.) If you can, AA the rest of the fender too. (Optional, but I think camber really makes a tune look good.)


9. Copy and paste your new fender on the other side. Flip it by pressing CTRL+R, and selecting flip horizontal.


10. Now, add some new fenders to the rear view too.


11. This part can be tough: make the fender on the side view bigger so it matches the front and rear views.


Adding a Lip
Let's add a lip.

1. White out the stock lip.


2. Fill it with the lightest shade.


3. Shade the lip kinda like how you shaded the fender. Your lip doesn't have to look as good as this, but it takes as much time as the fender: You have to try and try until it looks good. You can paste this image and zoom in on it to reference how to do yours.


4. Just like the front view, white out the stock lip on the side view and fill it with the lightest shade.


5. Shade accordingly...
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Old 11-10-2008, 10:15 PM   #44
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Bodykit
A good way to make a bodykit for beginners is to just modify the stock one.
Tip: Don't make a rear bodykit on your first try. Many beginners make the body kit touch the floor, and it just looks ricey. If you have to add a rear kit, then make sure it's at least 4 pixels from the floor.

1. Actually, before starting the kit, why not get a bit more practice shading by adding a side skirt? It's just like adding a lip. (Optional)


2. Let's remove the mesh and pillars on the front bumper.


3. Now, we'll lower the intake by 1 pixel.


4. Fill in the space according to the shading around it.


5. Next, add the lightest shade to the hole.


6. Take the darkest shade and add it to both sides of the line.


7. Use the other shades and smooth out the area you just made, using darker shades as you get to the edges of the line. Make a copy and flip it to the other side.


8. Now, do the same thing for the side view.
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Old 11-10-2008, 10:19 PM   #45
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Vents
Learn to create your own vents by pixelling an out-take vent on your first tune

1. Make a line with the darkest shade where you want the hole.


2. Add a highlight and a shadow to define the lighting and shading of the outtake.


3. Smooth the shadows and the highlight out with other shades...


4.Shade the inside of the vent. A good reference would be Sean P.'s Helpful Vent Shading Tutorial.


You're Done!
You're done your first tune! Congratulations!



CREDIT FOR THIS TUTORIAL GOES TO 3S-GTE from Pixelcars.com
http://pixelcars.com/index.php?showtopic=973
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Old 11-10-2008, 10:20 PM   #46
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here is a good site for bases of Toyota's

http://www.toyotareference.com/
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Old 11-11-2008, 12:06 AM   #47
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Haven't done this in a long ass time ...



This time used Photoshop instead of MS paint. All that's needed is using teh Pencil tool at 1 pixel.

*EDIT*
Now that I took the time to do it, I see there was a post made of a three door lol. After all that time making the four door I took to make it a three ... bahh well, it was worth it though.
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Old 11-11-2008, 12:20 AM   #48
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Last time I did this was for a friend and his S13 ...



This one was MS Paint, then taken into Image Ready for the animation.
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Old 11-11-2008, 02:54 AM   #49
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Quote:
Originally Posted by kurokoma-kun View Post
yay jochen!

here's 2 more blanks, a black and a red 3-dr HB--they were made by ran kizama, a member we haven't seen in a while
That's nice! I've put the 3-doors in the first post.
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Old 11-11-2008, 03:05 AM   #50
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Here's one I made of my previous car, a Citroën C3.




click for more pics
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Old 11-11-2008, 03:43 AM   #51
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here's mine that i just got done making, i was having trouble changing colors so i zoomed in and manually painted it in ms paint, turned out pretty nice i think
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Old 11-11-2008, 10:23 AM   #52
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all right, pretty much done here
thanks to Jochen for the inspiration and the headlights, and jerkratt for the spoiler
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Old 11-11-2008, 11:43 AM   #53
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Quote:
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all right, pretty much done here
thanks to Jochen for the inspiration and the headlights, and jerkratt for the spoiler
I took the headlights also from jerkratt and changed them a bit, so all credits go to jerkratt
I like it how you put those seats in it. Looks great.
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Old 11-11-2008, 12:57 PM   #54
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I tried to make one, i had trouble changing the colors, check out my sig below
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