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Originally Posted by 06YarisRS
I LOVED FU2. Wish it had been expanded to cover more territory though. The flight dynamics (yaw modeling absolutely ruled!), performance- on mid level hardware - blew MSFS out of the water. And those rain effects!
Something we always had to be cognizant of in design - especially with larger sceneries- was keeping polygon counts/ 3D model complexity and texture sizes low to facilitate good performance. MSFS's coding engine sucked, even after they went XML in FSX. It would require a beast of a gaming machine to run it with any addons and weather, whereas FU2 would run quite respectably on a Pentium 4. Lol I usually had pretty up to date gear but I was never 100% satisfied with the way the MSFS series ran. Then again, I used heavy addon aircraft, secnery and weather engines.
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i liked crashing my plane into the ground.